Systems Map

The complete federation architecture. Five systems working together to create an autonomous, responsive game engine.

Core Architecture

Federation Console (Core Orchestrator)

Executes Turn Cycle → Triggers Events → Updates Consciousness

All Systems React (Quests, Factions, Tech, NPCs)

State Persists (Save/Load)

The Five Systems

1. Federation Console

The orchestrator. Runs the game loop, manages phases, triggers events, and tracks consciousness evolution.

Architecture
12 Blocks
Game Phases
7 Stages
Events
25 Cards
Consciousness Dims
6 Metrics

What It Does

Integration Points

Events from Console → Consciousness changes → Faction shifts → Quest progress → Tech unlocks → NPC reactions

2. Quest System

Player progression engine. Quests offer objectives, track completion, and distribute rewards.

Quests Registered
4+
Difficulty Levels
5 Tiers
TUTORIAL - LEGENDARY
Scaling

Difficulty Tiers

What It Tracks

3. Faction System

Player alignment engine. Join factions, gain reputation, unlock faction-specific content.

Factions Registered
3
Ideologies Available
8 Types
Reputation Tracking
0.0 - 1.0

Registered Factions

Available Ideologies

Progression System

4. Technology Tree

Research progression. Unlock new capabilities through technology advancement.

Techs Registered
4+
Research Philosophies
4 Paths
Tech Tiers
5 Levels

Research Philosophies

Registered Core Technologies

Tier Progression

5. NPC System

Character universe. Recruit companions, interact with rivals, build relationships.

Characters Registered
3
Total Available
30+
Personality Traits
5 Dimensions

Registered Characters

Personality System

Each character has 5 traits (0.0 - 1.0 scale):

NPC Types (Planned)

System Interactions

Turn Cycle Flow

1. Console executes turn
2. Event triggered (25% probability)
3. Player makes choice (4 options)
4. Consciousness updated
5. Quests check completion
6. Factions update reputation
7. Tech tree checks unlocks
8. NPCs react to changes

Example Interaction Chain

Event: "Revolutionary Technology Breakthrough"
Console: Consciousness changes (morale +0.2)
Quests: "Research Ancient Tech" progresses 20%
Factions: Science Consortium +0.1 reputation
Tech: Faster Engines moves 50 points closer to unlock
NPCs: Dr. Vel'Kaith relationship increases 0.05

Development Status

Completed

Next Phases

For the complete codebase and latest updates, visit the GitHub repository.